Divine Champion (Champion of Torm)

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Revision as of 05:42, 30 June 2025 by Mithreas (talk | contribs) (Created page with "Category:Classes == Divine Champion (Champion of Torm) == ==== Requirements: ==== Non-Evil, Base Attack Bonus 3 ---- ==== Proficiencies: ==== Light and Medium Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Ride, Spot ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 10 <br /> Primary Saves: Fo...")
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Divine Champion (Champion of Torm)

Requirements:

Non-Evil, Base Attack Bonus 3


Proficiencies:

Light and Medium Armor, Martial and Simple Weapons, Shields


Class Skills:

Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Ride, Spot


Class Features

Base Attack Bonus: 1
Base Skill Points: 2
Base Hit Points: 10
Primary Saves: Fortitude, Reflex


Class Specific Feats:

When not noted, the feat works as in regular NWN.

Class Feats
Feat Requirements Comment
Sacred Defense I-V: Taken Sequentially
Smite Evil
Divine Wrath Divine Wrath must be earned through class levels to have any benefit.
Greater Smiting: 20 Charisma, SL 31

Mechanical Changes

Here the general changes should be noted, see Arelith Wiki.


Notes, Tips, and Interesting Bits:

Divine Wrath must be earned through class levels to have any benefit.