Divine Champion (Champion of Torm)
Divine Champion (Champion of Torm)
Requirements:
Non-Evil, Base Attack Bonus 3
Proficiencies:
Light and Medium Armor, Martial and Simple Weapons, Shields
Class Skills:
Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Ride, Spot
Class Features
Base Attack Bonus: 1
Base Skill Points: 2
Base Hit Points: 10
Primary Saves: Fortitude, Reflex
Class Specific Feats:
When not noted, the feat works as in regular NWN.
Feat | Requirements | Comment |
---|---|---|
Sacred Defense I-V: | Taken Sequentially | |
Smite Evil | ||
Divine Wrath | Divine Wrath must be earned through class levels to have any benefit. | |
Greater Smiting: | 20 Charisma, SL 31 |
Mechanical Changes
Here the general changes should be noted, see Arelith Wiki.
Notes, Tips, and Interesting Bits:
Divine Wrath must be earned through class levels to have any benefit.