Gifts
Jump to navigation
Jump to search
You can take two major and one minor gift on character creation.
Major Gifts are listed in bold text.
Gift | Effect | ECL |
---|---|---|
Gift of Might | STR +2 | +1 |
Gift of Grace | DEX +2 | +1 |
Gift of Endurance | CON +2 | +1 |
Gift of Learning | INT +2 | +1 |
Gift of Insight | WIS +2 | +1 |
Gift of Confidence | CHA +2 | +1 |
Gift of Wealth | +1,000 gold on start, and each in-game month the character is active | +0.5 |
Gift of Craftmanship | +1 to all craft skill levels for the purpose of calculating success chances | +1 |
Gift of Tongues | Able to learn languages faster | +1 |
Gift of Hardiness | 5% damage immunity to fire, cold, electric, acid | +0.5 |
Gift of Darkness | Darkness 1/day | +0.5 |
Gift of Hiding | Invisibility 1/day | +0.5 |
Gift of Light | Light 1/day | 0 |
Gift of the Gab | Bluff +6 | 0 |
Gift of Lightfingers | Pickpocket +6 | 0 |
Gift of the Hunter | Spot +6 | 0 |
Gift of the Sneak | Hide +4, Move silently +4 | 0 |
Gift of Fortune | All saves +2 | +1 |
Gift of Stardom | Perform +6 | 0 |
Gift of Humility | All abilities -2 | -2 |
Gift of the (Un)Holy | Allows non-cleric to hold ceremonies and to consecrate/desecrate altars | +0.5 |
Gift of Unique Favor | Allows character to ignore deity race restrictions | +0.5 |
Gift of Greenfingers | Allows non-nature character to tend plants | +0.5 |