Related changes

Cleric
Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 10:53, 1 July 2025
 
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

30 June 2025

N    05:36  Magic Systems diffhist +16,090 Mithreas talk contribs (Created page with "=Overview= The mechanics of magic are similar to core D&D, but with some important changes. * Cleric magic is "sympathetic". * Druidic magic works pretty normally, but can be withdrawn in extreme circumstances. * Arcane magic is exhausting, draining Stamina. =Fundamentals of Magical Theory= (This can be found on in-game books but is reproduced here for reference. Obviously, IC, this knowledge is not universal!). ===Volume 1: Power=== The first volume talks about magic...")
N    05:35  Healer diffhist +2,071 Mithreas talk contribs (Created page with "The Healer is an alternate path for clerics that can only be taken at character creation. Forgoing most of their gear options, these individuals excel at defying death at every turn, ensuring the safety and survival of their allies against all odds. * Healers lose all weapon and armor proficiencies, including racial proficiencies, but with the exception of Simple weapons. They ''cannot'' regain these lost proficiencies. * The spell Bless lasts turns/level. * ''Spon...")
N    05:35  Favoured Soul diffhist +1,167 Mithreas talk contribs (Created page with "Category:Classes DEPRECATED - existing characters will continue to work but new ones cannot be created. There is now a Favoured Soul (Class) A favoured soul is a Cleric path that's akin to a divine sorcerer, a natural channel for their deity's powers. Favoured souls gain - Spontaneous casting of cleric spells, as described below - Reflex as a favoured save. Favoured souls lose - Domains - both the powers and the additional spell selections - The Heavy Armo...")