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Show new changes starting from 13:57, 1 July 2025
 
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30 June 2025

N    06:01  Weather diffhist +880 Mithreas talk contribs (Created page with "'''Weather''' is randomly generated around Arelith and reflects to some extend location of area and time of the year. With the exception of a few mechanically represented cases, it is up to the players how much weather effects will be reflected in their roleplay. Weather conditions will affect the state of PCs. For example hot summer makes one more thirsty. === Strong wind === Strong wind or deep snow may temporary slow characters. Extremely strong wind may ev...")
N    05:47  Stamina diffhist +1,229 Mithreas talk contribs (Created page with "Category: Unique Mechanics =Overview= Stamina is a "state" attribute, like hunger, thirst and rest. As with the other state attributes, getting into negative stamina territory is a bad thing, and will drain your physical ability scores and give you a spell failure modifier due to exhaustion. =Gaining and losing stamina= Stamina is restored by resting, to a max of (your hitpoints) or 100, whichever is lower. There are also various game effects that can give you st...")