Some skills on Anemoi work differently and may also have additional functionality. If not noted they function the same as in the regular game. When purchasing additional skill points by a trainer, a skill is considered a class skill for a character as long as they have taken a level in the class that is proficient with that skill.
|Animal Empathy||Characters with 80% or more of their levels as ranger levels can turn animals into henchmen, allowing them to use Animal Empathy on more than one animal at one time up to 2 henchmen.|
|Appraise||Affects max buy price alongside persuade. |
Max price is calculated with base 175 + 25 if same race + 25 if same faction + (appraise * 5), using the lower of the merchant's and the player's appraise. Also used to affect individual buy and sell prices in a much more complicated and randomised manner.
|Bluff||Either bluff or perform, whichever is higher, is used when determining the effectiveness of a character's disguise when using -disguise.|
|Craft Armor||UNUSED. Anemoi uses a different crafting system .|
|Craft Weapon||UNUSED. Anemoi uses a different crafting system .|
|Parry||Parried attacks have +5 AB and damage bonus equal to half the parry skill up to 20 ranks, and 1/4 beyond 20 ranks. Skill bonus from items count. |
Parry is a toggled mode, like the modified (Improved) Expertise. Fandom Wiki
Note: Parry can be effective in Anemoi since the lower fixed level means less attacks are done per round.
|Perform||Either bluff or perform, whichever is higher, is used when determining the effectiveness or a character's disguise when using -disguise.|
|Pick Pocket||Pickpocketing hostile mobs rewards experience and loot. A target's spot skill increases the pickpocket's chance of detection.|
The maximum sized item a player can steal from another player is 1x2 or 2x1.
Note: Certain items like faction keys are not pickpocetable.
|Ride||Currently mounts in Anemoi are unavailable.|
|Spot||Helps in detecting a pickpocket attempt.|
|Use Magic Device||--|