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30 June 2025
N 05:36 | Magic Systems diffhist +16,090 Mithreas talk contribs (Created page with "=Overview= The mechanics of magic are similar to core D&D, but with some important changes. * Cleric magic is "sympathetic". * Druidic magic works pretty normally, but can be withdrawn in extreme circumstances. * Arcane magic is exhausting, draining Stamina. =Fundamentals of Magical Theory= (This can be found on in-game books but is reproduced here for reference. Obviously, IC, this knowledge is not universal!). ===Volume 1: Power=== The first volume talks about magic...") |
N 05:34 | Kensai diffhist +553 Mithreas talk contribs (Created page with "Category:Classes ==== Kensai Path Features ==== Permanent +2 AC bonus <br /> Permanent additional attack <br /> Kensai can only use melee weapons and throwing weapons. <br /> A kensai cannot use magic except for Raise Dead, Resurrection, and Restoration, including from potions. Spell-like feats and innate abilities will function normally alongside spells cast from the spellbook of a Kensai class (Paladin / Ranger). <br /> ---- ==== Kensai Classes ==== : ...") |