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30 June 2025
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N 11:57 | Shadowdancer 3 changes history +3,486 [Mithreas (3×)] | |||
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11:57 (cur | prev) +55 Mithreas talk contribs (→Mechanical Changes) | ||||
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11:51 (cur | prev) +84 Mithreas talk contribs (→Mechanical Changes) | ||||
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05:44 (cur | prev) +3,347 Mithreas talk contribs (Created page with "Category:Classes == Shadowdancer == ==== Requirements: ==== Hide 8, Move Silently 8, Tumble 5 (or Shadow Mage path) ---- ==== Proficiencies: ==== Light Armor, Simple Weapons ---- ==== Class Skills: ==== Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket, Search, Spot, Tumble ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 6 <br /> Base Hit Points: 8 <br /> Primary Saves: Reflex <br /> ---...") |
N 05:44 | Shadow Mage diffhist +240 Mithreas talk contribs (Created page with "Category:Classes Shadow Mage is a path for Wizards and Sorcerers. Shadow mages cannot cast Evocation spells, but get +2 DC on Necromancy, Illusion and Enchantment spells. Shadow mages must worship the Dark One or Sabatha the Sneak.") |
N 05:44 | Weapon Master diffhist +1,550 Mithreas talk contribs (Created page with "Category:Classes == Weapon Master == ==== Requirements: ==== Base Attack Bonus 3, Dodge, Expertise, Weapon Focus ---- ==== Proficiencies: ==== None ---- ==== Class Skills: ==== Discipline, Heal, Intimidate, Listen, Lore, Spot ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 10 <br /> Primary Saves: Reflex <br /> ---- ==== Class Specific Feats: ==== ''When not noted, the fea...") |
N 05:44 | Knight (Purple Dragon Knight) diffhist +5,241 Mithreas talk contribs (Created page with "Category:Classes ===Introduction=== The Knight is a paragon of martial discipline. Inspiring those around her and using her superior knowledge of tactics and strategy, she masters the battlefield. ===Anemoi Changes=== Prerequisites: 1 BAB, Discipline 4 Ranks, Any Alignment.<br /> The maximum level for this class is 10, instead of 5.<br /> Upon taking your first PDK level, '''after changing areas,''' a conversation will appear asking if you want to choose one of the...") |
N 05:43 | Pale master diffhist +1,874 Mithreas talk contribs (Created page with "Category:Classes == Pale Master == ==== Requirements: ==== 3 Levels of Cleric, Favored Soul, Bard, Wizard OR Sorcerer ---- ==== Proficiencies: ==== None ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Hide, Listen, Lore, Move Silently, Persuade, Spellcraft ---- ==== Class Features ==== Base Attack Bonus: 1/2 <br /> Base Skill Points: 2 <br /> Base Hit Points: 6 <br /> Primary Saves: Fortitude, Will...") |
N 05:43 | Spy diffhist +901 Mithreas talk contribs (Created page with "Category:Classes == Scout == ==== Requirements: ==== Lore 4, Discipline 4 ---- ==== Proficiencies: ==== Light Armor, Simple Weapons ---- ==== Class Skills: ==== Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket, Tumble ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 4 <br /> Base Hit Points: 6 <br /> Primary Saves: Reflex, W...") |
N 05:42 | Dwarven Defender diffhist +903 Mithreas talk contribs (Created page with "Category:Classes == Dwarven Defender == ==== Requirements: ==== Base Attack Bonus 3 ---- ==== Proficiencies: ==== Light, Medium, and Heavy Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Listen, Lore, Spot ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 12 <br /> Primary Saves: Fortitude,...") |
N 05:42 | Divine Champion (Champion of Torm) diffhist +1,094 Mithreas talk contribs (Created page with "Category:Classes == Divine Champion (Champion of Torm) == ==== Requirements: ==== Non-Evil, Base Attack Bonus 3 ---- ==== Proficiencies: ==== Light and Medium Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Ride, Spot ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 10 <br /> Primary Saves: Fo...") |
N 05:42 | Blackguard diffhist +1,732 Mithreas talk contribs (Created page with "Category:Classes ==Blackguard== ==== Requirements: ==== Base Attack Bonus 3, Race: Human, Half-Elf ---- ==== Proficiencies: ==== Light, Medium, and Heavy Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Intimidate, Lore, Parry, Persuade, Ride, Taunt ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points:...") |
N 05:42 | Assassin diffhist +1,247 Mithreas talk contribs (Created page with "Category:Classes == Assassin == ==== Requirements: ==== Hide 8, Move Silently 8 ---- ==== Proficiencies: ==== Light Armor, Simple Weapons ---- ==== Class Skills: ==== Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 4 <...") |
N 05:41 | Arcane archer diffhist +1,066 Mithreas talk contribs (Created page with "Category:Classes == Arcane Archer == ==== Requirements: ==== Base Attack Bonus 3, Weapon Focus (Longbow or Shortbow), Race (Elf or half elf) ---- ==== Proficiencies: ==== Light and Medium Armor, Simple and Martial Weapons, Shields ---- ==== Class Skills: ==== Craft Armor, Craft Trap, Craft Weapon, Heal, Hide, Listen, Lore, Move Silently, Ride, Spot ---- ==== Class Features ==== Base Attack Bonus: 1<br /> Base Skill Points: 4<br /> Base Hit Points: 8<br /> P...") |
N 05:41 | Wizard diffhist +11,548 Mithreas talk contribs (Created page with "Category:Classes == Wizard == ==== Available Paths ==== Spellsword ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Cloth Armor, Wizard Weapons ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft ---- ==== Class Features ==== Base Attack Bonus: 1/2 <br /> Base Skill Points: 2 <br /> Base Hit Points: 4 <br /> Primary Saves: Will <br /> Improved Caster Level +2 ---...") |
N 05:39 | Shifter diffhist +5,007 Mithreas talk contribs (Created page with "Category:Classes == Shifter == ==== Available Paths: ==== Kensai ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Simple Weapons ---- ==== Class Skills: ==== Craft Armor, Craft Trap, Craft Weapon, Animal Empathy, Bluff, Concentration, Heal, Intimidate, Listen, Lore, Persuade, Sense Motive, Spot ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 4 <br /> Base Hit Points: 8 <br /> Primary Saves: W...") |
N 05:39 | Sorcerer diffhist +744 Mithreas talk contribs (Created page with "Category:Classes == Sorcerer == ==== Available Paths: ==== Shadow Mage. ---- ==== Requirements: ==== Race: Elf ---- ==== Proficiencies: ==== Cloth Armor, Simple Weapons ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft ---- ==== Class Features ==== Base Attack Bonus: 1/2 <br /> Base Skill Points: 2 <br /> Base Hit Points: 4 <br /> Primary Saves: Will <br /> ---- ==== Class S...") |
N 05:39 | Shaman diffhist +4,318 Mithreas talk contribs (Created page with "Category:Classes == Shaman== DRAFT - STILL IN DEVELOPMENT AND SUBJECT TO (even more) CHANGE (than usual) The Shaman draws upon beast magic to strengthen themselves and their allies. The Shaman has its own spell list focused around Transmutation, Illusion and Conjuration spells - list below. It learns and casts spells like a Sorcerer, using Wisdom as its casting stat. The Shaman has a chance to regain a spell slot when they or their allies kill enough hit...") |
N 05:38 | Rogue diffhist +1,414 Mithreas talk contribs (Created page with "Category:Classes == Rogue == ==== Available Paths: ==== Kensai ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Light Armor, Rogue Weapons ---- ==== Class Skills: ==== Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device ---- ==== Class Features ==== Base Attack Bonus: 3/4...") |
N 05:38 | Archer diffhist +334 Mithreas talk contribs (Created page with "Category:Classes Archer path removes the built-in two weapon fighting feats from a Ranger, but gives them an innate ability to create a bundle of arrows once per day. For levels 1-5 the bundle will be iron arrows, at 6+ the arrows will be steel. Furthermore Archers recieve a +2 Damage bonus at lvls 4 and 12 on ranged weapons.") |
N 05:38 | Ranger diffhist +2,196 Mithreas talk contribs (Created page with "Category:Classes == Ranger == ==== Available Paths: ==== Archer, Kensai ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Light and Medium Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Animal Empathy, Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Parry, Ride, Search, Set Trap, Spot ---- ==== Class Features ==== Base Attack Bonus: 1 <br />...") |
N 05:38 | Paladin diffhist +1,813 Mithreas talk contribs (Created page with "Category:Classes == Paladin == ==== Available Paths: ==== Kensai ---- ==== Requirements: ==== Race: Human ---- ==== Proficiencies: ==== Light, Medium, and Heavy Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Persuade, Ride, Taunt ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 10 <b...") |
N 05:37 | Favoured Soul (Class) diffhist +2,638 Mithreas talk contribs (Created page with "Category:Classes == Favoured Soul == The Favoured Soul is chosen of one of the Seven Divines. Some received their blessing in person (DM permission needed for this!), or in a dream, while others have just always felt a closeness to one of the Seven, and have set out to live a life as close to their path as possible. Vessels of their deity's power, albeit in a small way, the Favoured Soul is not an avatar... but a powerful direct servant of their patron. ====...") |
N 05:36 | Fighter diffhist +2,243 Mithreas talk contribs (Created page with "Category:Classes == Fighter == ==== Available Paths: ==== Kensai ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Light, Medium, and Heavy Armor, Martial and Simple Weapons, Shields ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry, Ride ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 2 <br /> Base Hit Points: 10 <br /> Primary...") |
N 05:36 | Druid diffhist +6,018 Mithreas talk contribs (Created page with "Category:Classes == Druid == ==== Requirements: ==== Race: Hin Religion: Nature Deity ---- ==== Proficiencies: ==== Light and Medium Armor, Druid Weapons, Shields ---- ==== Class Skills: ==== Animal Empathy, Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Persuade, Spellcraft ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 4 <br /> Base Hit Points: 8 <br /> Primary Saves: Fortit...") |
N 05:35 | Favoured Soul diffhist +1,167 Mithreas talk contribs (Created page with "Category:Classes DEPRECATED - existing characters will continue to work but new ones cannot be created. There is now a Favoured Soul (Class) A favoured soul is a Cleric path that's akin to a divine sorcerer, a natural channel for their deity's powers. Favoured souls gain - Spontaneous casting of cleric spells, as described below - Reflex as a favoured save. Favoured souls lose - Domains - both the powers and the additional spell selections - The Heavy Armo...") |
N 05:35 | Cleric diffhist +2,415 Mithreas talk contribs (Created page with "Category:Classes == Cleric == ==== Available Paths: ==== Favoured Soul, Healer ---- ==== Requirements: ==== Race: Human Deity: Human Deitys. One of the Seven or the Dark One. ---- ==== Proficiencies: ==== Light and Medium Armor, Simple Weapons, Shields ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Persuade, Spellcraft ---- ==== Class Features ==== Base Attack Bonus:...") |
N 05:35 | Bard diffhist +1,467 Mithreas talk contribs (Created page with "Category:Classes == Bard == ==== Requirements: ==== Race: Elf or Halfling ---- ==== Proficiencies: ==== Light and Medium Armor, Simple Weapons, Shields ---- ==== Class Skills: ==== Appraise, Bluff, Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Parry, Perform, Persuade, Pick Pocket, Spellcraft, Taunt, Tumble, Use Magic Device ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Sk...") |
N 05:34 | Monk diffhist +1,980 Mithreas talk contribs (Created page with "Category:Classes == Monk == ==== Available Paths: ==== Kensai ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Cloth Armor, Monk Weapons ---- ==== Class Skills: ==== Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Parry, Persuade, Tumble ---- ==== Class Features ==== Base Attack Bonus: 3/4 <br /> Base Skill Points: 4 <br /> Base Hit Points: 8 <br /> Primary Sa...") |
N 05:34 | Kensai diffhist +553 Mithreas talk contribs (Created page with "Category:Classes ==== Kensai Path Features ==== Permanent +2 AC bonus <br /> Permanent additional attack <br /> Kensai can only use melee weapons and throwing weapons. <br /> A kensai cannot use magic except for Raise Dead, Resurrection, and Restoration, including from potions. Spell-like feats and innate abilities will function normally alongside spells cast from the spellbook of a Kensai class (Paladin / Ranger). <br /> ---- ==== Kensai Classes ==== : ...") |
N 05:34 | Barbarian diffhist +11,339 Mithreas talk contribs (Created page with "Category:Classes == Barbarian == ==== Available Paths: ==== Kensai, Tribesman ---- ==== Requirements: ==== None ---- ==== Proficiencies: ==== Light and Medium Armor, Simple and Martial Weapons, Shields ---- ==== Class Skills: ==== Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Intimidate, Listen, Lore, Parry, Ride, Taunt ---- ==== Class Features ==== Base Attack Bonus: 1 <br /> Base Skill Points: 4 <br /> Base Hit Points: 12 <b...") |